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lockward - Rotating spinning color-cycling things
lockward [-display displayspec] [-root] [-window] [-visual arg] [-window-id
arg] [-delay usec] [-pair] [-fps] [-blink | -no-blink]
[-rotateidle-min msec] [-rotateidle-max msec] [-blinkidle-min msec]
[-blinkidle-max msec] [-blinkdwell-min msec] [-blinkdwell-max msec]
lockward draws a spinning, rotating set of notched wheels overlaid with
some flashing effects, using OpenGL. It’s a sort of cross between the
wards in a combination lock and those old information displays that
animated via polarized light.
-visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the ID number (decimal or hex) of a specific
visual.
- -window Draw on a newly-created window (default).
-
- -root
- Draw on the root window.
- -delay microseconds
-
Per-frame delay, in microseconds. Default: 20000 (50
frames/sec).
- -blink | -no-blink
-
Enables/disables the blinking effects. Default: Enabled.
- -fps
- Display the current frame rate, CPU load, and polygon count.
- -rotateidle-min milliseconds
-
- -rotateidle-max milliseconds
-
The minimum and maximum time each spinner will sit idle, in
milliseconds. Defaults: Min 1000, max 6000.
- -blinkidle-min milliseconds
-
- -blinkidle-max milliseconds
-
The minimum and maximum time between blinking effects, in milliseconds.
Defaults: Min 1000, max 9000.
- -blinkdwell-min milliseconds
-
- -blinkdwell-max milliseconds
-
The minimum and maximum dwell time for the blinking effects, in
milliseconds. This affects how quickly the blinks actually
happen. Defaults: Min 100, max 600.
DISPLAY Default host and display number.
- XENVIRONMENT
-
Name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
X(1)
, xscreensaver(1)
Leo L. Schwab <ewhac@best.com>
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